Ultimamente ho lavorato in parallelo su tutti i giochi RETREAM (e anche altri progetti, rilasciati e non). E' stata una spirale che non provo nemmeno a spiegare. Mi limito a dire che il risultato è che ora documentazione, installer, salvataggi sono di maggiore qualità e più uniformi tra i vari progetti. Tutto qui? Beh, no, mettere mano al codice ha anche ispirato miglioramenti e qualche nuova caratteristica...
Comincio con Blastaway. Scaricate la nuova versione da
https://retream.itch.io/blastaway /
www.retream.com/BlastawayCHANGELOG
* Worked on MILESTONE bonus: made notification more prominent by displaying the number of soldiers and/or the points awarded, both in-game and in the arena report screen; fixed handling of multiple milestones reached at the same time (the points awarded were considered by the very same check that decides whether to award those kind of points, thus potentially awarding too many points).
* Moved the ALIVE SOLDIERS bonus notification from the last arena end screen to the game end screen.
* Changed the design of the DOUBLE and TRIPLE bonuses marks from "x2" and "x3" to "2x" and "3x".
* Added glowing to Czywor's eyes.
* Simplified data files access code.
* Set savedata directory to the game's own data directory also for the Windows installed version (which now is thus identical to the portable version).
* Moved configuration file to the program directory.
* Renamed savedata file (safe.raw -> safe.dat).
* Added to installers code to import previous savedata and clean up leftovers.
* Improved/extended manual.
Edited by saimo - 29/7/2022, 22:46